David S Carter
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for Date: July 2008
Yesterday we received our first item purchased (as opposed to donated) for the gaming archive: A Nintendo Wii. Spent about 30 minutes this afternoon hooking it up to make sure that it all works—it's a rough job, but somebody has to do it!
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As previously mentioned, the Usability Working Group (UWG), along with our 2 fantastic and hardworking interns, have been conducting usability research on MTagger.
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The University of Michigan Library is in the process of a major site redesign. Part of this design is moving -- at long last -- from static pages built on SSI to a full-blown content management system. We started with a review of the (mostly open source) CMS software landscape, and winnowed this list down to nine candidate systems worth a deeper look.
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I've been pretty busy working on the game archive over the past week. Some highlights: Got the collection fund set up and started ordering games. I've ordered over 40 games so far, including games for PS3, Wii, Xbox 360, and Windows. Hopefully we'll have stuff through the acquisitions-cataloging-labeling pipeline in time for fall semester...
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Our recent article in D-Lib Magazine is a follow-up to the McCown et al. article in IEEE Internet Computing two years ago, in which the researchers investigated the percentage of URLs from OAI records in Google, Yahoo and MSN search indexes. We were interested in whether Google in particular had increased the number of OAI-based resources in its search index.
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Three weeks after it was launched, we can say a little bit about MBooks collection builder usage. Right now, there are 47 public collections (more than half were created by LIT staff) and 170 personal collections.
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Interface design librarian extraordinaire Suz sent me a link to this awesome Game Console Controller Family Tree, where you can see how controllers for game consoles have evolved over the years.
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Managed to accomplish a few things for the game archive over the past couple of days.
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Not much to report this week. Electrical work has started again in the game room. I should soon have an actual budget account so I can start ordering things.One of the things I have to make a decision on is a large flat panel display. We'll be wall-mounting it so that people can play the latest generation games in a group setting.I've read that for gaming purposes, plasma screens are preferable to LCDs, due to the potential of greater lag time with LCD.