Library Blogs

Showing 1701 - 1710 of 1858 items
  • Val Waldron
Here are the top ten games played in the archive last week.
  • David S Carter
We've published a new LibGuide for Video Game Studies. It covers "the academic analysis of various aspects of computer, console, arcade, and Internet games," from both social science and humanities perspectives. This guide was created by Ben Nanamaker, one of our University Library Associates here at the AAEL.
  • Ken Varnum
Post by Eric Maslowski. If you’ve ever wanted to view and share some of the most rare and beautiful items in the Library’s collection, the PictureIt Rare Book Reader is your tool. The PictureIt site allows you to "turn the pages" of digitized rare materials on the web.
  • David S Carter
Not all of our games in the CVGA can be found on the shelves. We've purchased a handful of downloadable-only games for the PS3 & Xbox 360 that can be played on our systems—no disc required!
  • Val Waldron
Here are the top ten games played in the archive last week.
  • Val Waldron
The final results are in, and here are the winners. Congratulations again, and thanks to all who participated!
Mario & Luigi: Bowser's Inside Story
Authored by Sarah Raezler: I'm a HUGE fan of the DS as a gaming platform, possibly because it hosts my all time favorite game series: Professor Layton. Even beyond Layton and his sidekick Luke there are a whole range of really awesome DS games like Scribblenauts, Hotel Dusk, and Rhythm Heaven (all of which we have at the archive).
  • Val Waldron
Our retro game tournament took place during all of last week, and ended rather dramatically in a tie for 1st as well as 3rd place. Top overall scorers are listed. Congratulations, and thanks to all who participated!
  • Val Waldron
Here are the top ten games played in the archive last week.
  • Val Waldron
A paper was recently published in the March 2010 issue of the Psychological Bulletin documenting a study done on the effects of violent video games on children. One of the contributors was Prof. Bushman of UM. Some of the conclusions reached in the paper are as follows: "We believe that debates can and should finally move beyond the simple question of whether violent video game play is a causal risk factor for aggressive behavior..."