Theo Spitler
Posts tagged with video games
Showing 1 - 10 of 21 items
Mending a sweater using reused Pikmin embroidery in the hole.
3D printed stands for Nintendo Switch and Gamecube controllers.
A "blind box" with 3D printed collectable figures from a Roblox game.
CVGA student resident Joseph Heger makes a plea for better integration of adaptive technology and options in major game releases.
CVGA student resident Kiki Verdun reflects on her experiences this summer around the digital archiving of cartridge-based games.
CVGA student resident Shiryn Anissa Noor Affendi reflects on her experiences investigating adaptive and accessible gaming technology.
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We are no longer able to accept unsolicited game donations in the CVGA. Prior to sending or bringing us games please contact us first at video.games@umich.edu with an itemized list of the games and equipment that you would like to donate, so that we can check against our collection records to see what we need.
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The CVGA will be moving to the Shapiro library over this summer. Our last date of operation in the Duderstadt will be this coming Friday (May 27), after which we will close to begin the process of moving to our new location on the 4th floor of Shapiro.
The University of Michigan is offering a rich variety of game-related courses during the Winter 2021 term, so we thought we'd highlight them here as well as on our research guide as you're choosing courses for the Winter term. If you're looking for ideas on how to play games online, we'd recommend taking a look at the Online Games page on our research guide.
Still looking for a video game-related class to take in the Fall? This blog post lists the classes that still have open spots. We also share details about what our services will look like (as far as we know) during the Fall term.