David S Carter
Posts tagged with cvga
Showing 331 - 340 of 352 items
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Assuming that nothing surprising happens (knock on wood...) I hope that we'll be able to open the Computer & Video Game Archive by the end of September. It will be a soft open, for a few hours on weekday afternoons as we get used to things and figure out how to run the place. We'll no doubt expand hours as we go along, and plan on having a Grand Opening Extravataganza sometime in mid-November.
Got a nice box of donations this morning, full of Nintendo stuff: Nintendo 64, with controllers & games, etc.
The wall for our Computer & Video Game Archive room was installed yesterday afternoon. Here are a few pictures.
Here are a few more pictures of items we've had donated to the game archive over the past few weeks.
A couple of days ago we received the first batch of new games that have made their way through acquisitions -> cataloging -> labelling. We received another large tote full of games today, so there's plenty more to come. I've started an RSS feed for the video games that arrive.
Sorry it's been so long between updates. But things have been happening with new archive. The space is coming along nicely. Last week the wiring was completed and the furniture assembled.
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Very busy this past week: Ordered lots of stuff: games, consoles, displays, controllers, etc. Should start arriving in the next week or two. Fielded questions from folks in cataloging and acquisitions. We're doing lots of things that fall outside the normal work flow so many decisions have to be made.
Yesterday we received our first item purchased (as opposed to donated) for the gaming archive: A Nintendo Wii. Spent about 30 minutes this afternoon hooking it up to make sure that it all works—it's a rough job, but somebody has to do it!
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I've been pretty busy working on the game archive over the past week. Some highlights: Got the collection fund set up and started ordering games. I've ordered over 40 games so far, including games for PS3, Wii, Xbox 360, and Windows. Hopefully we'll have stuff through the acquisitions-cataloging-labeling pipeline in time for fall semester...
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Managed to accomplish a few things for the game archive over the past couple of days.