Kat Hagedorn
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(by Kat Hagedorn, Christina Powell, Lance Stuchell and John Weise) The one constant in digital preservation over the past couple of decades has been change. Digitization standards have changed as equipment has improved and become more affordable, formats have come and gone, and tools have been developed to help with automated format creation and validation. The progress made on this front has been great, but how do we reconcile older content with current digitization and preservation standards?
American Libraries Magazine recently published an article featuring the Video Game Collection at the Library of Congress. According to the article, the collection preserves every game turned in for copyright registration, which works out to be about 10% of the games published each year. They collect the games themselves, along with promotional materials and guides associated with each game.