Posts by Val Waldron

Showing 181 - 190 of 294
  • Val Waldron
For those who are interested in working at the archive next semester, we now have one more job opening! If you already applied in August/September, feel free to apply again. It may be that your Winter term schedule is more compatible with our needs.
  • Val Waldron
The Smithsonian's Art of Video Games Exhibition is seeking images of creative projects and paraphernalia inspired by video games. According to their site, they are looking for "photographs that show how video games can inspire creativity! These might include images of video-game-inspired drawings, paintings, sculptures, jewelry, clothing, events, graphics, food, wallpaper... anything, really! We're particularly interested in seeing creative and crazy costumes inspired by your favorite game characters."
  • Val Waldron
Submissions are being accepted for the National STEM Video Game Challenge, an opportunity for students and educators to flex their creative muscles and share their original video game concepts.The competition is divided into four categories: Middle School, High School, Collegiate, and Educators. The general goal of the competition is to motivate interest is Science, Technology, Engineering and Math (STEM).Submissions will be accepted anytime between November 15th - March 12.
  • Val Waldron
The Computer & Video Game Archive will be open today from 11:30am-9pm, with an English 125 class taking place in the archive in the morning from 10:00-11:30am. We will be closed from Wednesday - Sunday for the Thanksgiving holiday, and will resume our hours on Monday, Nov. 28th. Happy Thanksgiving!
Book cover
  • Val Waldron
Ian Bogost, author of several books including How To Do Things With Video Games, spoke to Forbes recently in an interview about video games as a medium. He discusses the strengths of video games as a medium, the power of games in politics, and how the industry is handling adult themes in games. He also mentions the varying answers that people give to the question "what is a video game?" and how that affects whether they consider themselves gamers.
  • Val Waldron
Phil Minchin of Port Phillip Library in Australia shares his views on why games are an overlooked but important addition to libraries via a blog post on the Library Journal blog. In it, he points out a number of reasons why games should be in the collection, including that they are important elements of culture, that they foster community, and that they are art - the poetry of system.
  • Val Waldron
Here are our top games played in the archive for the month of October. There was a tie for 1st place, with Melee being back in the lead for the first time in quite awhile.
Halo Reach ad
  • Val Waldron
The Computer & Video Game Archive is working with the Ann Arbor District Library to hold a Halo Reach tournament, where Ann Arborites can battle each other to win some great library swag and bragging rights. We're also working with AADL as they continue their Arcade Master Series, so come ready to play some classic games and prove your skill with them as well!
  • Val Waldron
The zombie horde. They've invaded our movies, corrupted our books, swept through our apocalypse dramas, and plagued our video games. One day, they may invade our homes. Will you be ready? Help the archive develop weapons to quell their numbers before they wreak havoc on everyone. Our special Anti-Zombie Development Authority, or AZDA, has developed several prototypes and strategies to use against them, including conventional guns, loud music, harsh typed words, and our personal favorite, flamethrowers. Which weapon will be the nemesis of these pesky undead? The truth is out there, and you'll only find out by participating in our AZDA tournament over the course of next week.
  • Val Waldron
Looking for a way to celebrate Halloween in style? Join us for our Zombie Game Tournament, taking place during the week leading up to Halloween, and earn Amazon gift cards! Sign up now.