Three-Color Process Pixel Photography

A professional picture of a Gameboy console. It is a tall rectangular console, and has a plastic, translucent silver case on the lower half of the body, and a small green pixelated screen on the upper half. Above the screen, a blue spherical camera is attached to the top of the Gameboy.

Classic Gameboy console.

Ashley Pomeroy, Game Boy Camera 7996, CC BY-SA 4.0 

In 1998 Nintendo released the Gameboy Camera, a cartridge for the namesake console. This was one of the earlier consumer digital cameras available. Its tiny sensor could capture a whopping 14,336 pixels (a modern phone captures more like 14 million…). The gameboy at the time could only display 4 colors: white, 2 shades of gray, and black. The camera captures the color (or really “value”) of the image in only 2-bits. Along with the camera, Nintendo debuted a Gameboy Printer, an accessory that used receipt paper to let you get the photos off the device.

Early film cameras also captured and printed in black and white. A technique emerged though to create full color images before the technology really allowed for it. It’s called trichromatic photography or the three-color process. It lets the camera capture images in a similar way to how our eyes perceive them by combining 3 photographs. Each of these photos is taken with a filter for red, green, and blue.The filters effectively only let in light of the respective color. You then combine all the exposures and the result is a dreamy, color photograph.

Let’s bring this centuries old technique to a decades old game console. To accomplish this I will be adding a few extra steps. I’ll be 3D printing a custom cartridge for the gameboy camera electronics. This modification will allow me to attach lenses for additional functionality and control. To get the photographs off the device, I’ll be using a modified Link Cable to connect with a gameboy printer emulator on my computer. I’ll be using a gameboy pocket, which I obtained second-hand and restored with cosmetic upgrades. All along the way I’ll be making zines of the pictures I took.

One of the first pictures I took with my new gameboy camera remains one of the hardest. Attaching a lens to the gameboy camera introduces a crop factor, zooming in on whatever you’re aiming at. The lens I’m using is a small zoom lens, made for CCTV cameras.The zoom factor is unbelievable. Here are two photographs of window cleaners working for up an apartment building:

Side by side, two photos of pictures created on the Gameboy. Each photo has a wide black border; the top border reads "Nintendo", and the bottom border reads "GAME BOY".The left picture shows two window cleaners, very small in the very center of the frame, on the side of a tall apartment building covered in windows. The right picture shows window cleaners on the same building, but is zoomed in to show the cleaners more clearly.

Two window cleaners on the side of an apartment building - on the right, the picture is magnified significantly.

This zoom capability had me looking to the stars, I wanted to photograph the moon. Capturing the moon on a phone camera is challenging enough, and I was wanting to do it on a device whose screen doesn’t even light up. On a full moon I set up a tripod with a phone clamp and attached my gameboy pocket and camera.Holding my phone as a flashlight I positioned and focused the lens as best I could. Did you know the moon moves? Like really fast? That was an issue too. Now if I had a fancy telescope I could have it track the earth and moon’s movement, but I am stuck with an amazon basics tripod. It took me a few hours to get a few usable photos, here are my faves:
 

A set of four photos. In the upper left, a pink and green gameboy with a lens on the top, clamped in place by gray hooks. The upper right, bottom left, and bottom right pictures are all pixellated photos taken of the moon  at various angles. The upper right photo is more zoomed out, and the moon is to the middle-left of the picture. The bottom left picture shows the moon closer up in the center-right, and the bottom right picture shows the moon to the far right and covered by tree branches.

Photos of the moon. On the top left, the Gameboy set-up with the 3D printed cartridge.

I took my gameboy camera to Washington DC to capture a trans rights rally. I took pictures of protest signs and collected them into a zine. Instead of black and white I assigned different colors to the 2-bits of gray. 

A landscape postcard assortment of pictures taken on the Gameboy from the trans rights protest. On the left is a large sign in black and white saying "TRANS RIGHTS ARE HUMAN RIGHTS". Below it is written: "DC CAPITOL 3/1/25; shot on gameboy camera". On the right side is a 3x3 grid of various photos taken during the protest - along the border of the grid are trans rights protest signs and posters, and in the middle square is a picture of the US Capitol building. all of the photos are trans pride colored.

Various pictures taken during the trans rights protest in Washington, DC on 3/1.

 

Two pixelatted images of the US Capitol building. In the first image, a protest sign is visible in front of the building that says, "Defend trans rights - fight back!" Both images are colored in trans pride colors (white, light pink, and light blue).

Pictures taken during the protest.

Now let’s get to the tricromy. At first I used transparent sheets (called lighting gels), but these are not ideal. Scouring estate sales I was able to get my hands on a set of professional-grade camera filters for less than $10. To take the photos I use the camera’s time-lapse feature, where I can tell it to take a series of photos after a set amount of time. I take 4 exposures. The first is without a filter and is mostly so the following 3 images are complete still- pressing the button wobbles the camera a bit. This non-filtered image will also come in handy later. The rest are taken with me holding the filter in front of the camera lens. 
Once I have the images on my computer I load them into photoshop, assigning each to its respective RGB channel. To give a little more depth, and if the non-filter shot isn’t blurry, the first exposure can be blended in as a separate layer. Sometimes it will come out glitchy, consider it a feature, not a bug.

Two photos taken with the Gameboy side-by-side. The picture on the left is of the Burton Memorial Tower on the University of Michigan's Central Campus, and the sky is brightly colored behind it. The right image is a landscape of a cloudy sky, colored in various shades of green and yellow. Both images have a wide black border, with "Nintendo" in the top border and "GAME BOY" in the bottom border.

Left: Photo of the Burton Memorial Tower on Central Campus. Right: A wide shot of a cloudy sky.

Four more photos, similar style and borders as the ones above. In the upper left, a mostly clear sky. Upper right, a pair of shoes on an electrical wire, with a brick wall with the word "SLIME" in graffiti across it behind. The two bottom images are of the glowing sign at the State Theater; the bottom right is more zoomed in than the left.

More pictures!

Another Gameboy photo similar to the previous ones. The image is of a first-floor coffee shop in a taller building, with "COFFEE" in large yellow lettering in front of the doors

Photo of a local coffee shop.

I hope you enjoyed this journey of an endearing, nostalgic form of pixel photography. There’s something so intriguing to me about capturing reality this way. It’s an abstraction, illustrated perfectly on a 0,014 megapixel canvas.  It’s helped me see and observe the world in new, more mindful ways. 

What’s next? I’m planning on painting a cropped portion of the painting A Visit to the Gallery by Pier Celestino Gilardi. I’m also going to continue experimenting with trichromy, hopefully branching into some printmaking processes for my zines.

Gameboy photo, similar in style to the ones above. The picture is a portion of the painting "A Visit to the Gallery" by Pier Celestino Gilardi, showing a large mirrored room, where a group of women on and around a couch looking at a statue in the middle of the room.

A photo of the painting "A Visit to the Gallery" by Pier Celestino Gilardi.